A ton of funky optic designs here, trying to infuse a touch of 'fantasy' into a very utilitarian object. Had some wild ideas but eventually shipped with more grounded solutions. Optics, in first person shooters, have an immense amount of tech hurdles. Especially in Unreal 5. Simple features we were used to in the past, were close to impossible for this game. Regardless, I'm proud of what we shipped and hopefully they feel a bit more unique compared to most shooter optics/scopes.